ACTION FIGURE KINGDOM #1 Meet ACROBOT and SPARKINATOR - THE GOOD GUYS! ACTION FIGURE KINGDOM’S debut storyline kicks-off with the disappearance of FREEZEQUEEN, and a battle between the Lightning-powered, SPARKINATOR, and a Rock-powered stranger. All this plus a cliffhanger ending that will have you asking for seconds! |
ACTION FIGURE KINGDOM #2 The series' opening storyline, "The Return of the Queen," kicks into 2nd gear as it's ACROBOT'S turn to battle the "Rock-Throwing Guy" who has been trying to make off with FREEZEQUEEN. Plus, another great cliffhanger ending that will leave you wanting even more AFK! |
ACTION FIGURE KINGDOM #3 AFK continues to get bigger and better! Learn more about FREEZEQUEEN as we flashback to her very first meeting with ACROBOT and SPARKINATOR. Speaking of the GOOD GUYS, let's see how they do when they team-up to battle the rock-powered stranger. But just who is ROCKJACK? And what is his connection to FREEZEQUEEN? All this plus... you guessed it, another excruciating cliffhanger ending that leads to the most important AFK issue ever! |
ACTION FIGURE KINGDOM #4 This is the big one! You don't want to miss the 48-page grand finale to "The Return of the Queen!" Witness ACROBOT and SPARKINATOR in their toughest fight yet, and learn the true secret origin of FREEZEQUEEN. Plus, the introduction of perhaps the most important ACTION FIGURE KINGDOM characters ever! But first, the GOOD GUYS will have to deal with the surly LAMBASTER, who is in no mood for SPARKINATOR'S jokes. It's the issue that will change the world of ACTION FIGURE KINGDOM forever - and in more ways than one! |
ACTION FIGURE KINGDOM #5 It’s back to 16-pages (for now), as the second, ACTION FIGURE KINGDOM story arc begins! On their day-off, ACROBOT and SPARKINATOR get a house call from a pair of hungry ZOMBIES. Of course ACROBOT can’t be eaten, but SPARKINATOR sure looks delicious! Will it be ACROBOT’S “TIME TO SHINE,” or the ZOMBIE’S “TIME TO DINE”? All this plus a LAMP!” |
ACTION FIGURE KINGDOM #6 Presenting the horrific 24-page, conclusion to “ZOMBIE KINGDOM.” It’s ACROBOT and SPARKINATOR vs. GENERAL ZOMBIE and SPIDER-BITER! Will SPARKINATOR become brunch? Will ACROBOT lose his head? And why is SPARKINATOR a Zombie on the cover? Introducing yet another new, ACTION FIGURE KINGDOM villain, and, featuring the final fate of, LAMP! |
ACTION FIGURE KINGDOM #7 The third ACTION FIGURE KINGDOM storyline — the Christmas-themed, “Blast from the Past” — introduces ACROBOT and SPARKINATOR’S Classic Counterparts, along with their Flying-Car. The 24-Page, time-travelling issue also features the first appearance of the Villainous MISTER BLAST! |
ACTION FIGURE KINGDOM #8 It’s the GOOD GUYS times TWO, as ACROBOT and SPARKINATOR meet their CLASSIC COUNTERPARTS, in a very special, 24-page “all-talk-no-action” issue, set on Christmas Eve! |
ACTION FIGURE KINGDOM #9 It’s Christmas morning! ACROBOT and SPARKINATOR take their new, GOOD GUYS ACTION JET-CAR on its maiden voyage! Don’t worry SPARKINATOR, ACROBOT thinks he is an excellent pilot! “Blast From the Past” continues in this All-New, 24-pager! |
ACTION FIGURE KINGDOM #10 ACTION FIGURE KINGDOM hits Double-Digits! A powerful archenemy from 30 years ago has resurfaced, and once again has his sights set on destroying the GOOD GUYS! Will even the combined might of two ACROBOTS and two SPARKINATORS be enough to defeat MISTER BLAST? Find out in this wintery, 32-page, “Blast from the Past” finale – ACTION FIGURE KINGDOM’s second-longest issue ever! |
ACTION FIGURE KINGDOM #11 Welcome to the try-outs! -- AFK’s fourth storyline kicks-off with ACROBOT and SPARKINATOR hosting superhero try-outs, looking to add a new member to the team (or, more technically — as ACROBOT would point out — the duo). The all-new 24-pager features two new AFK characters, previously only seen in Free Comic Book Day appearances. |
ACTION FIGURE KINGDOM #12 “The Try-Out Issues” continue in this all-new 24-pager which reintroduces a character we haven’t seen since ACTION FIGURE KINGDOM #4, and also features the first appearance of a promising new AFK hero with a familiar “GOOD GUY” look. -- Of course, most stories need an adversary, and AFK#12 provides a “double” dose! Meet Chad-Brad…The GREATEST EVER! |
ACTION FIGURE KINGDOM #13 Cover A RRRAPIDO? … SPARKINETTA? … ROCKJACK? … ACROBOY? … GREATEST EVER??? -- Who will become the newest member of the GOOD GUYS? – Join us for the action-packed, 28-page conclusion to “The Try-Out Issues.” Featuring the most characters ever to appear in a single issue of ACTION FIGURE KINGDOM. |
ACTION FIGURE KINGDOM #13 Cover B And — in a first for AFK — a choice of two covers (or collect them both)! |
ACTION PICKLE KINGDOM #1 The one and only BLOOD PICKLE joins ACROBOT and SPARKINATOR for a superhero team-up adventure, and the debut issue of our new, AFK spin-off series — written by AFK creator, Steve Conte, and illustrated by AFK Cover colorist, Ziggy Blumenthal. ACTION PICKLE KINGDOM #1 also introduces Tommy’s friend, Kira, and the genie-themed Action Figure, WISH COMMANDER to the ACTION FIGURE KINGDOM Universe. All this, plus PIZZA!
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