ACROBOT Designed, built and programmed to be the ultimate GOOD GUY, the strong and durable ACROBOT literally has a heart of gold, and is even programmed to smile. |
SPARKINATOR Known for his sense of humor, this good-natured GOOD GUY has the electric personality to match his formidable Lightning powers. |
FREEZEQUEEN Discovered by ACROBOT AND SPARKINATOR inside a cave at the top of a fantastic ice-tower, FREEZEQUEEN has powerful, ice-based abilities, and a past shrouded in mystery. |
ROCKJACK ACROBOT AND SPARKINATOR’S rock-controlling adversary through the first three AFK issues finally speaks in AFK#3. -- You’ll have to read the issue to find out what he has to say and to learn more about his true ties to FREEZEQUEEN. |
FIREKING Sorry AFK fans! You’ll have to read the 48-page, ACTION FIGURE KINGDOM #4 to uncover the story of this powerful AFK character, who puts the “KING” in ACTION FIGURE KINGDOM. |
LAMBASTER Armed with a fiery lacrosse stick, this surly character loves a good fight. – You got a problem with that? |
GENERAL ZOMBIE Long thought to have been killed in the Big War, the world’s most ruthless, and decorated, General comes out of suspended animation just in time to become a victim of the Zombie Apocalypse! |
SPIDER BITER The sole “survivor” of a crew of Humanoid-Spider, space explorers, who crash-land on an alien planet, overpopulated by Zombies. |
THE ZOMB When an abandoned, zombie-child wanders into a nuclear reactor, he is turned into the hulking, unstoppable, monstrosity known as THE ZOMB! |
LAMP! This is a lamp! |
CLASSIC ACROBOT ACROBOT'S classic counterpart! |
CLASSIC SPARKINATOR SPARKINATOR'S classic counterpart! |
MISTER BLAST The Arch-Enemy of CLASSIC ACROBOT and CLASSIC SPARKINATOR has dangerous “explosion-powers” and appears impervious to any attack. Good thing he was lost 30 years ago! We’d hate to have to fight HIM again! |